[M4IF Discuss] The Discussions So Far...
Rob Koenen
rkoenen intertrust.com
Tue Mar 12 12:49:51 EST 2002
People,
First details about Visual licensing were announced 5 weeks ago, and
we have seen many responses, many of which with a concerned tone of
voice.
It is good to see where we stand.
MPEG standards are developed with contributors agreeing in writing to
license any essential patents on Reasonable and Non-Discriminatory
terms and conditions (RAND). Most of the discussions on licensing on
this list have concentrated on whether the tentatively announced terms
are indeed reasonable.
There seems to be general consensus that, in order for MPEG-4 to succeed,
the licensing scheme:
1) Must be reasonable, for *all* markets, applications and services to
which MPEG-4 provides an solution;
2) Must allow solutions to be built that are competitive to
proprietary solutions in the same market.
There are 2 elements to the license:
1) The encoder and decoder fee of 25 cents. Most people think this is
acceptable, although some people favor free decoders and more fees
on the encoder.
2) The use fee of USD 0.02 per hour (actually calculated per minute).
The use fee is controversial, and there is much debate over how
this works out in various circumstances.
If we accept that 2 cts is reasonable for MPEG-4 Visual Simple and
Core Profiles, then we must accept that a similar use fee is
reasonable for
* The other MPEG-4 natural video profiles (?)
* Synthetic MPEG-4 visual tools
* MPEG-4 Natural Audio
* MPEG-4 Speech coding
* MPEG-4 Systems
* MPEG-4 DMIF
(* and perhaps further non-MPEG-4 technologies encumbered by patents)
In other words, in assessing how reasonable 2 cents per hours are
under various circumstances, we need to assume that the use fee for
a complete MPEG-4 System is a multiple of 2 cents per hour.
Below are the main application areas of MPEG-4, with an assessment of
how the fees may work out, derived from the discussions so far.
(please add if you see more...)
A. Person-to-person communication. No use fee; just the encoder/decoder
fee. Most parties seem to think this is reasonable, certainly in
hardware implementations.
B. Personal content for which there is no remuneration. There is no
use-fee, and again the encoder/decoder fees are within the realm of
what pro versions of players/rippers are being sold for.
C. Individual on-line access to content for which there is remuneration.
The use fee applies, and applies every time the content is accessed.
If the content is of high value, and the price too, the use fee is
low relative to the remuneration. There are concerns about
accounting.
D. Media play-back where remuneration is indirect, e.g. ad-supported,
sales-generating, for courseware, etc. Depending on the exact
business model, the use fee seems to be able to become a real burden,
and many concerns have been raised. Note well that this is the
dominant usage on the Internet. Whatever technology is to become
a standard for on-line usage, must support this business model.
E. Subscription content. This one sits between C and D.
F. On-media distribution. There is a one-time decoder fee per play
medium and a one-time content use-fee, no matter how often the
content is played. It is very similar to the current DVD MPEG-2
royalty. There doesn't seem to be contention, although in highly
interactive multimedia content it will be impossible to constitute
what the play time is.
G. One-to-many distribution, such as in webcasts or classical
broadcasts. Not much has been announced, but there is some fear
that the use-fee will be calculated as follows:
actual viewers x hours x 2 cts
according to some statistic on how many viewers there are.
There are concerns about the competitiveness of this scheme, and
about accounting, see below.
In general, there are also concerns about the viability of keeping
track for all potential uses. Not all broadcasts come with statistics,
certainly not the smaller ones.
Also, it is unclear what will happen if service providers (e.g.
Content Distribution Networks) facilitate file distribution, without
them being aware or even wanting to be aware of what is being
distributed and in which format. They could well be participating
in the distribution of MP4 files, perhaps even zipped (although that
make fairly little sense, but that is irrelevant), and if I understand
correctly, be 'eligible' to pay use fees if there is remuneration.
This situation, in which a party that does *not* employ any MPEG-4
technology is required to pay, may create problems that people will
want to avoid.
Unfortunately, we do not have a lot of time to resolve the issues.
Technology choices are being made today, and company plans for adding
or dropping MPEG-4 support are being modified right now. I want to
dispel the myth that there is plenty of time to resolve the issues.
There may be in some markets, but surely there isn't in most. There
especially isn't in the market that should lead MPEG-4's adoption,
the interoperable streaming media arena.
I look forward to continuing a focused discussion; one that hopefully
bears a real impact on what is finally agreed between the licensors as
organized in the patent pool and the community of potential licensees.
I would also like to extend an invitation to the licensors and their
representatives to keep the world informed about their thinking.
this is crucial if we want to stay with the facts, to counter the FUD
and to allow informed decisions to be made by potential users.
Kind Regards,
Rob Koenen
President, M4IF
More information about the Discuss
mailing list